..
glsl
glsl/nir: Call nir_lower_constant_initializers
2016-12-05 15:40:09 -08:00
nir
nir: Delete most of the constant_initializer support
2016-12-05 15:40:09 -08:00
spirv
spirv: Builtin Layer is an input for fragment shaders
2016-12-03 20:50:57 +01:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.glsl.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
compiler: android: flesh out nir into separate makefile
2016-04-11 19:08:23 +01:00
Android.nir.mk
android: add SPIRV_FILES to libmesa_nir
2016-11-11 07:59:29 +02:00
builtin_type_macros.h
compiler: Add the rest of the subpassInput types
2016-11-22 13:02:29 -08:00
glsl_types.cpp
compiler: Add the rest of the subpassInput types
2016-11-22 13:02:29 -08:00
glsl_types.h
compiler: Add the rest of the subpassInput types
2016-11-22 13:02:29 -08:00
Makefile.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.glsl.am
util: import cache.c/h from glsl
2016-11-15 20:22:28 +01:00
Makefile.nir.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.sources
nir: Add a pass for lowering away constant initializers
2016-12-05 15:40:09 -08:00
nir_types.cpp
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 12:30:26 -08:00
nir_types.h
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 12:30:26 -08:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
compiler: add printable values for cull distance varyings.
2016-10-04 10:15:23 +10:00
shader_enums.h
mesa/compiler: move MAX_VARYING to shader_enums.h
2016-11-11 09:17:07 +11:00
shader_info.h
compiler: Store the clip/cull distance array sizes in shader_info.
2016-11-19 12:30:25 -08:00