mesa/src/compiler
Konstantin cbf07628bc vtn: Remove dead shader_call_data from all RT stages
Having multiple shader_call_data can cause incorrect behavior since the
compiler expects there to be only one shader_call_data variable.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11585
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30468>
2024-08-02 12:30:53 +00:00
..
clc clc: force linking of spirvs with mismatching pointer types in signatures 2024-07-25 13:25:02 +00:00
glsl glsl: make use of new tex src deref intrinsic 2024-07-29 00:06:10 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: add load_global_size intrinsic 2024-08-01 17:43:42 +00:00
spirv vtn: Remove dead shader_call_data from all RT stages 2024-08-02 12:30:53 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl_types: derive ht 2024-03-12 19:41:50 +00:00
glsl_types.h compiler/types: Fix glsl_dvec*_type() helpers 2024-03-04 15:22:32 +00:00
meson.build format: Generate endian-independent format aliases 2024-07-19 13:50:42 +00:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h nir: Add FLOAT_CONTROLS_.*_PRESERVE 2024-07-15 19:28:59 +00:00
shader_info.h nir/shader_info: remove uses_demote 2024-06-17 19:37:16 +00:00