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A number of allocations during command buffer building are sourced from the dynamic state heap. They're not actually access using an offset in the dynamic state heap, it just happens to be a conveninent place. Use different helpers for thoses so we dynamically change the dynamic state heap location in the next commits. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22151>
153 lines
5.2 KiB
C
153 lines
5.2 KiB
C
/*
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* Copyright © 2022 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef GENX_CMD_DRAW_HELPERS_H
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#define GENX_CMD_DRAW_HELPERS_H
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#include <assert.h>
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#include <stdbool.h>
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#include "anv_private.h"
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#if GFX_VER < 11
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static void
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emit_vertex_bo(struct anv_cmd_buffer *cmd_buffer,
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struct anv_address addr,
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uint32_t size, uint32_t index)
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{
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uint32_t *p = anv_batch_emitn(&cmd_buffer->batch, 5,
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GENX(3DSTATE_VERTEX_BUFFERS));
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GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, p + 1,
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&(struct GENX(VERTEX_BUFFER_STATE)) {
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.VertexBufferIndex = index,
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.AddressModifyEnable = true,
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.BufferPitch = 0,
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.MOCS = anv_mocs(cmd_buffer->device, addr.bo,
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ISL_SURF_USAGE_VERTEX_BUFFER_BIT),
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.NullVertexBuffer = size == 0,
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.BufferStartingAddress = addr,
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.BufferSize = size
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});
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#if GFX_VER == 9
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genX(cmd_buffer_set_binding_for_gfx8_vb_flush)(cmd_buffer,
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index, addr, size);
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#endif
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}
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static void
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emit_base_vertex_instance_bo(struct anv_cmd_buffer *cmd_buffer,
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struct anv_address addr)
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{
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emit_vertex_bo(cmd_buffer, addr, addr.bo ? 8 : 0, ANV_SVGS_VB_INDEX);
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}
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static void
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emit_base_vertex_instance(struct anv_cmd_buffer *cmd_buffer,
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uint32_t base_vertex, uint32_t base_instance)
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{
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if (base_vertex == 0 && base_instance == 0) {
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emit_base_vertex_instance_bo(cmd_buffer, ANV_NULL_ADDRESS);
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return;
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}
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struct anv_state id_state =
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anv_cmd_buffer_alloc_temporary_state(cmd_buffer, 8, 4);
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((uint32_t *)id_state.map)[0] = base_vertex;
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((uint32_t *)id_state.map)[1] = base_instance;
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struct anv_address addr =
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anv_cmd_buffer_temporary_state_address(cmd_buffer, id_state);
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emit_base_vertex_instance_bo(cmd_buffer, addr);
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}
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static void
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emit_draw_index(struct anv_cmd_buffer *cmd_buffer, uint32_t draw_index)
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{
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struct anv_state state =
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anv_cmd_buffer_alloc_temporary_state(cmd_buffer, 4, 4);
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((uint32_t *)state.map)[0] = draw_index;
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struct anv_address addr =
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anv_cmd_buffer_temporary_state_address(cmd_buffer, state);
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emit_vertex_bo(cmd_buffer, addr, 4, ANV_DRAWID_VB_INDEX);
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}
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#endif /* GFX_VER <= 11 */
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static void
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update_dirty_vbs_for_gfx8_vb_flush(struct anv_cmd_buffer *cmd_buffer,
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uint32_t access_type)
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{
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#if GFX_VER == 9
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const struct vk_dynamic_graphics_state *dyn =
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&cmd_buffer->vk.dynamic_graphics_state;
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struct anv_graphics_pipeline *pipeline =
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anv_pipeline_to_graphics(cmd_buffer->state.gfx.base.pipeline);
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const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
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uint64_t vb_used = dyn->vi->bindings_valid;
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if (vs_prog_data->uses_firstvertex ||
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vs_prog_data->uses_baseinstance)
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vb_used |= 1ull << ANV_SVGS_VB_INDEX;
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if (vs_prog_data->uses_drawid)
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vb_used |= 1ull << ANV_DRAWID_VB_INDEX;
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genX(cmd_buffer_update_dirty_vbs_for_gfx8_vb_flush)(cmd_buffer,
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access_type,
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vb_used);
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#endif
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}
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#if GFX_VER < 11
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ALWAYS_INLINE static void
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cmd_buffer_emit_vertex_constants_and_flush(struct anv_cmd_buffer *cmd_buffer,
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const struct brw_vs_prog_data *vs_prog_data,
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uint32_t base_vertex,
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uint32_t base_instance,
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uint32_t draw_id,
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bool force_flush)
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{
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bool emitted = false;
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if (vs_prog_data->uses_firstvertex ||
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vs_prog_data->uses_baseinstance) {
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emit_base_vertex_instance(cmd_buffer, base_vertex, base_instance);
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emitted = true;
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}
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if (vs_prog_data->uses_drawid) {
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emit_draw_index(cmd_buffer, draw_id);
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emitted = true;
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}
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/* Emitting draw index or vertex index BOs may result in needing
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* additional VF cache flushes.
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*/
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if (emitted || force_flush)
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genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
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}
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#endif
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#endif /* GENX_CMD_DRAW_HELPERS_H */
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