mesa/src/virtio
Antonio Caggiano 902c5bf468 virgl: Link shader program
Add a new command associated to glLinkProgram. With this we should be
able to compile and link shaders when requested by the user, thus
avoiding that to happen in the middle of a frame.

Together with the command we pass an array of shader handles attached to
the program, where each position of the array corresponds to a pipe
shader type.

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13674>
2021-11-23 16:14:16 +00:00
..
venus-protocol venus: update to latest venus-protocol to include tracing 2021-10-09 00:42:32 +00:00
virtio-gpu virgl: Link shader program 2021-11-23 16:14:16 +00:00
vtest virgl: update headers from virglrenderer 2021-04-08 17:15:37 +00:00
vulkan vulkan: Move all the common object code to runtime/ 2021-10-29 23:12:32 +00:00
meson.build venus: add driver skeleton 2021-04-08 17:15:37 +00:00