mesa/src
Tapani Pälli 4ed4dec642 glsl: fix uniform location count used for glsl types
Patch fixes the slot count used by vector types and adds 1 slot
to be used by image and sampler types.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82921
(cherry picked from commit 1cb81d3a9b)
2014-10-29 17:52:59 +00:00
..
egl util: Include in Android builds 2014-10-03 01:27:50 +01:00
gallium freedreno/a3xx: fix depth/stencil restore format 2014-10-29 17:46:37 +00:00
gbm gbm: Log at least one dlerror() when we fail to open any drivers. 2014-07-30 22:31:30 -07:00
getopt
glsl glsl: fix uniform location count used for glsl types 2014-10-29 17:52:59 +00:00
glx glx: Fix glxUseXFont for glxWindow and glxPixmaps 2014-10-19 18:38:19 +01:00
gtest gtest: Update to 1.7.0. 2014-04-14 00:06:53 -07:00
hgl haiku libGL: Move from gallium target to src/hgl 2014-01-06 15:50:21 -06:00
loader android: loader: prefix static libraries with libmesa_* 2014-08-13 00:46:57 +01:00
mapi glapi: add GL_ARB_conditional_render_inverted 2014-08-19 08:54:35 -04:00
mesa glsl_to_tgsi: fix the value of gl_FrontFacing with native integers 2014-10-22 15:39:03 +01:00
util util: Include in Android builds 2014-10-03 01:27:50 +01:00
Makefile.am automake: handle gallium SUBDIRs in gallium/Makefile 2014-08-13 00:46:54 +01:00
SConscript util: Move ralloc to a new src/util directory. 2014-08-04 11:06:58 -07:00