mesa/src/gallium/frontends
Mike Blumenkrantz 8418334efe lavapipe: also ignore multiple pipeline barriers in succession
this just flushes repeatedly, which is pointless

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10762>
2021-05-27 00:12:48 +00:00
..
clover gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
d3d10umd d3d10umd: Avoid duplication in CreateDevice. 2021-05-19 13:50:07 +00:00
dri gallium/dri: implement EGL_KHR_mutable_render_buffer 2021-05-26 00:05:33 +00:00
glx/xlib gallium/st: add a back buffer fallback for front rendering 2021-05-26 00:05:33 +00:00
hgl gallium/st: add a back buffer fallback for front rendering 2021-05-26 00:05:33 +00:00
lavapipe lavapipe: also ignore multiple pipeline barriers in succession 2021-05-27 00:12:48 +00:00
nine gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
omx gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
osmesa gallium/st: add a back buffer fallback for front rendering 2021-05-26 00:05:33 +00:00
va gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
vdpau gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
wgl wgl: Remove opengl32.mingw.def. 2021-05-13 13:18:16 +00:00
xa gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
xvmc gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00