mesa/src/amd
Bas Nieuwenhuizen 4eb2a1dc6f radv: Do not change scratch settings while shaders are active.
When the scratch ringbuffer settings are changed, the shader unit has
to be idle or we will have shaders using old and new settings.

That combination is not supported on the HW (likely the offset is
ringbuffer idx * WAVESIZE * 1024).

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-11-20 01:18:36 +00:00
..
addrlib util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN 2019-11-05 16:39:55 +00:00
common ac: fill num_rings for remaining IPs 2019-11-19 18:31:53 -05:00
compiler nir: move data.image.access to data.access 2019-11-19 18:20:05 -05:00
llvm nir: move data.image.access to data.access 2019-11-19 18:20:05 -05:00
registers radeonsi: adjust RB+ blend optimization settings 2019-07-30 22:06:23 -04:00
vulkan radv: Do not change scratch settings while shaders are active. 2019-11-20 01:18:36 +00:00
Android.addrlib.mk android: amd/addrlib: add gfx10 support 2019-07-10 09:03:55 +02:00
Android.common.mk android: amd/common: export amd/llvm headers 2019-10-14 10:46:45 +02:00
Android.compiler.mk android: aco: add support for libmesa_aco 2019-09-28 15:56:34 +02:00
Android.mk android: aco: add support for libmesa_aco 2019-09-28 15:56:34 +02:00
Makefile.sources android: aco: fix Lower to CSSA 2019-10-31 07:38:46 +00:00
meson.build amd: Move all amd/common code that depends on LLVM to amd/llvm. 2019-10-08 00:44:08 +00:00