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gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL API. It consists of gl_API.xml and the newly added es_EXT.xml, ARB_get_program_binary.xml, OES_single_precision.xml, and OES_fixed_point.xml.
47 lines
1.7 KiB
XML
47 lines
1.7 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
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<!-- This is included by gl_and_es_API.xml. Could be moved to gl_API.xml. -->
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<OpenGLAPI>
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<category name="GL_OES_single_precision" number="293">
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<function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false">
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<param name="depth" type="GLclampf"/>
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</function>
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<function name="ClipPlanefOES" offset="assign" static_dispatch="false">
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<param name="plane" type="GLenum"/>
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<param name="equation" type="const GLfloat *" count="4"/>
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</function>
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<function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false">
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<param name="zNear" type="GLclampf"/>
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<param name="zFar" type="GLclampf"/>
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</function>
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<function name="GetClipPlanefOES" offset="assign" static_dispatch="false">
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<param name="plane" type="GLenum"/>
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<param name="equation" type="GLfloat *" output="true" count="4"/>
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</function>
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<function name="FrustumfOES" offset="assign" static_dispatch="false">
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<param name="left" type="GLfloat"/>
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<param name="right" type="GLfloat"/>
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<param name="bottom" type="GLfloat"/>
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<param name="top" type="GLfloat"/>
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<param name="zNear" type="GLfloat"/>
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<param name="zFar" type="GLfloat"/>
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</function>
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<function name="OrthofOES" offset="assign" static_dispatch="false">
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<param name="left" type="GLfloat"/>
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<param name="right" type="GLfloat"/>
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<param name="bottom" type="GLfloat"/>
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<param name="top" type="GLfloat"/>
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<param name="zNear" type="GLfloat"/>
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<param name="zFar" type="GLfloat"/>
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</function>
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</category>
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</OpenGLAPI>
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