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The previous power-of-two rules didn't catch idiv (because i965 doesn't set lower_idiv) and imod cases. The udiv and umod cases should have been caught, but I included them for orthogonality. This fixes silly code observed from compute shaders with local_size_[xy] = 1. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98299 Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
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