mesa/src
Eric Anholt 4d019bd703 vc4: Don't abort when a shader compile fails.
It's much better to just skip the draw call entirely.  Getting this
information out of register allocation will also be useful for
implementing threaded fragment shaders, which will need to retry
non-threaded if RA fails.

Cc: <mesa-stable@lists.freedesktop.org>
2016-11-09 15:33:56 -08:00
..
amd radv: Suffix the radeon_icd file with the host CPU 2016-11-09 21:36:45 +00:00
compiler linker: Accurately track gl_uniform_block::stageref 2016-11-09 12:47:51 -08:00
egl Revert "egl: remove explicit config_id management from dri2_add_config()" 2016-11-09 21:48:50 +00:00
gallium vc4: Don't abort when a shader compile fails. 2016-11-09 15:33:56 -08:00
gbm gbm: set up the interop extension for egl/drm 2016-11-01 22:33:13 +01:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx glx: make interop ABI visible again 2016-11-04 11:30:47 +01:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel mesa: Fix pixel shader scratch space allocation on Gen9+ platforms. 2016-11-09 15:30:59 -08:00
loader loader: cleanup copyright section 2016-10-18 17:06:32 +01:00
mapi mesa: add missing CONTEXT_ROBUST_ACCESS enum 2016-10-27 07:06:41 +03:00
mesa mesa/extensions: expose OES_vertex_half_float for ES2 2016-11-09 14:35:20 -08:00
util util: add MSVC HAS_TRIVIAL_DESTRUCTOR implementation 2016-11-09 14:55:10 -07:00
vulkan/wsi vulkan/wsi/x11: Clean up connections in finish_wsi 2016-11-02 09:26:36 -07:00
Makefile.am amd/common: build also for gallium drivers 2016-11-03 10:06:24 +01:00
SConscript scons: put the generated git_sha1.h file in top-level src/ directory 2016-06-17 10:33:00 -06:00