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sample_mask_agx maps to the AGX instruction used to write out a sample mask. api_sample_mask_agx is a system value that returns the value of glSampleMask (or its Vulkan equivalent), used to lower glSampleMask (etc). This is distinct from sample_mask_in, which we map to the hardware thing and AND with this as a lowering. sample_positions_agx is a system value returning the sample positions in a packed fixed-point format matching the hardware register, used to lower gl_SamplePositions. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Asahi Lina <lina@asahilina.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23040> |
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| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| meson.build | ||
| nir_gl_types.h | ||
| nir_types.cpp | ||
| nir_types.h | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||