mesa/src/compiler
Ian Romanick 4c82d426bd nir/algebraic: Mark other comparison exact when removing a == a
This prevents some additional optimizations that would change the
original result.  This includes things like (b < a && b < c) => b <
min(a, c) and !(a < b) => b >= a.  Both of these optimizations were
specifically observed in the piglit tests added in piglit!160.

This was discovered while investigating
https://gitlab.freedesktop.org/mesa/mesa/issues/1958.  However, the
problem in that issue was Chrome or Angle is replacing calls to isnan()
with some stuff that we (correctly) optimize to false.  If they had left
the calls to isnan() alone, everything would have just worked.

No shader-db changes on any Intel platform.

I also tried marking the comparison generated by the isnan() function
precise.  The precise marker "infects" every computation involved in
calculating the parameter to the isnan() function, and this severely
hurt all of the (few) shaders in shader-db that use isnan().

I also considered adding a new ir_unop_isnan opcode that would implement
the functionality.  During GLSL IR-to-NIR translation, the resulting
comparison operation would be marked exact (and the samething would need
to happen in SPIR-V translation).

This approach taken by this patch seemed easier, but we may want to do
the ir_unop_isnan thing anyway.

Fixes: d55835b8bd ("nir/algebraic: Add optimizations for "a == a && a CMP b"")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
(cherry picked from commit 9be4a422a0)
2019-11-19 16:56:00 -08:00
..
glsl glsl: Initialize all fields of ir_variable in constructor 2019-10-28 08:32:19 -07:00
nir nir/algebraic: Mark other comparison exact when removing a == a 2019-11-19 16:56:00 -08:00
spirv spirv: Don't leak GS initialization to other stages 2019-11-13 11:10:13 -08:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
blob.h compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp glsl: disallow incompatible matrices multiplication 2019-09-30 09:10:07 -07:00
glsl_types.h nir: add nir_lower_to_explicit() 2019-08-08 12:10:39 -05:00
Makefile.sources android: compiler/nir: build nir_divergence_analysis.c 2019-09-30 09:10:11 -07:00
meson.build meson: drop unused dep_{thread,dl} 2019-08-03 00:08:37 +00:00
nir_types.cpp nir: add nir_lower_to_explicit() 2019-08-08 12:10:39 -05:00
nir_types.h nir: add nir_lower_to_explicit() 2019-08-08 12:10:39 -05:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c glsl: Optionally declare gl_PointCoord as a system value 2019-07-18 13:20:39 +00:00
shader_enums.h compiler: add SYSTEM_VALUE_TESS_LEVEL_OUTER/INNER_DEFAULT 2019-08-12 14:52:17 -04:00
shader_info.h compiler: add shader_info.cs.user_data_components_amd 2019-08-12 14:52:17 -04:00