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A bunch of Piglits cause crashes, at least when run with PAN_MESA_DEBUG=sync. For many, the crashes are due to faults. Although Piglits are nominally process-isolated, faults can leak across processes to subpar recovery, meaning these crashes are liable to cause robust passing tests to flakes. So, skip any tests known to crash to make sure the coverage is solid. Given that we run piglit on panfrost in pre-merge CI, but there's nobody actively working on fixing piglits for panfrost, I think this is the best compromise. It means we get to keep the coverage (and ensure we don't regress piglits that are currently passing) but we don't risk flaking CI. Currently deqp-runner is eating massive numbers of piglit flakes. While it's really great that the infrastructure is robust in that way, it'd be better to not have those flakes in CI in the first place (for run time, if not robustness). If someone starts hacking on Bifrost + desktop OpenGL again for some reason and fixes these tests locally, they can reenable them then. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23235> |
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| README.rst | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.