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Aitor Camacho 4bf8fd5121
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kk: Add GPU hang detection
Introduces GPU hang detection via the feedback handler in MTLCommitOptions.
The issue is that even if the GPU hangs, the queue will be moved forward
signaling all semaphores/fences before the callback is executed. This leads
to reporting device lost later than the ideal fence wait for the
submission. If we want to accomplish this, we would have to move fence
signaling to the callback which would slow down GPU execution. Maybe
provide a way to configure this if the user really wants to pin-point when
the hang happens in the future.

Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/42334>
2026-06-22 09:59:23 +00:00
.ci-farms ci-farms/vmware: Disable vmware tests for now 2026-06-17 18:11:48 -07:00
.ci-farms-disabled ci-farms/vmware: Disable vmware tests for now 2026-06-17 18:11:48 -07:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci rti: Initial commit 2026-06-21 17:10:43 +00:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android amd/virtio: enable Android amdgpu-virtio build option 2026-06-08 08:29:43 +00:00
bin tools: Update imgui to the docking branch and add backends 2026-06-21 17:10:43 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs panvk: Advertise VK_EXT_image_sliced_view_of_3d 2026-06-22 10:24:18 +02:00
include drm-uapi: Sync the panthor header 2026-06-19 18:20:30 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src kk: Add GPU hang detection 2026-06-22 09:59:23 +00:00
subprojects perfetto: v56.1 update 2026-06-17 16:39:52 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include kk: Enable code formatting enforcement 2026-05-25 15:30:32 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: changing .gitlab-ci.yml itself also means the container jobs must exist 2026-03-18 14:19:02 +00:00
.graphqlrc.yml
.mailmap mailmap: Update my email 2026-03-12 23:36:00 +00:00
.mr-label-maker.yml mr-label-maker: Add rule for new trace replay config files 2026-05-11 08:02:05 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml meson: Bump the minimum rust version to 1.85.0 2026-05-30 01:20:10 +00:00
CODEOWNERS CODEOWNERS: add Jay 2026-05-27 20:03:10 +00:00
meson.build rti: Initial commit 2026-06-21 17:10:43 +00:00
meson.options rti: Initial commit 2026-06-21 17:10:43 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.2 2026-04-15 13:15:35 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.