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There are three possible resolve map states for each (level, layer) of a depth miptree: "needs HiZ resolve", "needs depth resolve", and "needs neither". When HiZ was first implemented on i965, any attempt to directly transition between "needs HiZ resolve" and "needs depth resolve" without passing through the "needs neither" state would have been a bug indicating that a necessary resolve hadn't been performed. Accordingly, intel_resolve_map_set() contained an assertion to verify that no such direct transition happened. However, now that we support fast depth clears, there is a valid transition from the "needs HiZ resolve" to the "needs depth resolve" state. When doing a fast depth clear, the old state of the buffer is irrelevant, since we are completely replacing it with the clear value, so it is not necessary to do any resolves before clearing--we can transition, if necessary, directly from the "needs HiZ resolve" state to the "needs depth resolve" state. To avoid spurious assertions in this valid case, this patch just removes the assertion. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> |
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File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.