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There's good reasons to emulate compressed formats; mobile and desktop HW generally have different ideas of what formats are worth the extra silicon, so they support different formats based on the legacy they were designed to support. This means we can get better application compatibility by emulating these formats. But, that comes at a price, namely that applications that supports multiple formats don't really have a way to detect which ones are natively supported and which ones are not. This means they might make the wrong choice, and end up wasting memory and bandwidth when that could have been avoided. So let's make the emulation optional, by introducing a DRIconf variable to disable it. This intentionally still leaves in place transcoding support, because that's still *probably* a win. Besides, those needs to be opted into anyway. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Acked-by: David Heidelberg <david@ixit.cz> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31420> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.