mesa/src/intel
Kenneth Graunke 4ab04799ee brw: Delete assign_constant_locations and push_constant_loc[]
The push_constant_loc[] array is always an identity mapping these days,
so it's kind of pointless.  Just use the original uniform number and
skip the unnecessary "remap" step.  With that gone, and shrinking UBO
ranges gone, assign_constant_locations() is now empty and can be removed
as well.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32841>
2025-01-06 12:45:47 +00:00
..
blorp blorp: use 2D dimension for 1D tiled images 2024-12-12 17:10:45 +00:00
ci angle/ci: Update expectations 2024-12-31 08:03:46 +00:00
common intel/tests: Fix missing assignment of error condition 2025-01-03 00:53:49 +00:00
compiler brw: Delete assign_constant_locations and push_constant_loc[] 2025-01-06 12:45:47 +00:00
decoder intel/decoder: fix COMPUTE_WALKER handling 2024-12-12 07:35:18 +00:00
dev intel/dev: update mesa_defs.json from internal database 2024-12-11 17:32:52 +00:00
ds anv: add tracepoints timestamp mode for empty dispatches 2025-01-03 10:36:49 +00:00
executor intel/executor: Add example using scalar register and send gather 2024-12-13 02:18:15 +00:00
genxml intel/genxml: Update SAMPLER_STATE structure 2024-12-31 21:49:41 +00:00
isl isl: disable aux when creating uncompressed TileY/Tile64 surfaces from compressed ones 2024-12-23 19:33:36 +00:00
nullhw-layer build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
perf anv: Protect memcpy/memset/qsort calls against NULL arguments 2024-11-14 01:05:01 +00:00
shaders anv: implement Wa_16011107343/22018402687 for generated draws 2024-11-12 22:48:39 +00:00
tools intel/hang_replay: remove EXEC_OBJECT_WRITE 2024-10-04 21:37:41 +00:00
vulkan anv: handle mesh in sbe_primitive_id_override 2025-01-06 08:41:18 +00:00
vulkan_hasvk hasvk: use vk_descriptor_type_is_dynamic 2024-12-19 15:12:58 +00:00
meson.build intel: Add executor tool 2024-08-14 03:03:46 +00:00