mesa/src/gallium/frontends
Caio Oliveira 2d4a250d21 rusticl: Add bindings for glsl_vector_type()
This is going to become inline functions, so add the corresponding
Rust bindings for it first.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25129>
2023-10-25 01:51:12 +00:00
..
clover fix: clover: warning: ignoring return value of ‘int posix_memalign(…)’ [-Wunused-result] 2023-10-14 17:12:37 +00:00
d3d10umd gallium: move vertex stride to CSO 2023-08-14 01:23:25 +00:00
dri dri: Drop a duplicate mesa vs pipe format table. 2023-10-20 10:03:43 +00:00
glx/xlib glx: XFree visual info 2023-09-28 12:17:49 +00:00
hgl util: include "util/compiler.h" instead of "pipe/p_compiler.h" 2023-06-27 18:18:30 +08:00
lavapipe ci: bump DEQP_FRACTION for some jobs 2023-10-18 12:52:37 +00:00
nine gallium: move vertex stride to CSO 2023-08-14 01:23:25 +00:00
omx util/vl: Fix vl_rbsp parser with bitstreams without emulation bytes 2023-10-25 01:03:58 +00:00
osmesa treewide: Replace the usage of ubyte/ushort with uint8_t/uint16_t 2023-06-27 18:18:29 +08:00
rusticl rusticl: Add bindings for glsl_vector_type() 2023-10-25 01:51:12 +00:00
va frontends/va: Fix parsing packed headers without emulation bytes 2023-10-25 01:03:58 +00:00
vdpau frontends/vdpau: Alloc interlaced surface for interlaced pics 2023-08-01 21:58:27 +00:00
wgl wgl: Fix depth/stencil image support when using zink kopper 2023-07-08 16:51:29 +00:00
xa pipe-loader: allow to load multiple zink devices 2023-10-14 01:01:16 +00:00