mesa/src
Ian Romanick 491364e1f3 glsl: Add GLSL_TYPE_INTERFACE
Interfaces are structurally identical to structures from the compiler's
point of view.  They have some additional restrictions, and generally
GPUs use different instructions to access them.  Using a different base
type should make this a bit easier.

This commit also adds the glsl_type::interface_packing fields.  For
GLSL_TYPE_INTERFACE types, this will track the specified packing mode.
It is analogous to gl_uniform_buffer::_Packing.

v2: Add serveral missing GLSL_TYPE_INTERFACE cases in switch-statements.

v3: Add information about glsl_type::interface_packing.  Move row_major
checking in glsl_type::record_key_compare from this patch to the
previous patch.  Both suggested by Paul Berry.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-01-25 09:07:33 -05:00
..
egl egl/dri2: Fix typo in the previous commit 2013-01-15 14:19:04 -08:00
gallium libgl-xlib/build: Link with C++ when LLVM is used 2013-01-24 14:00:27 -08:00
gbm Clean up .gitignore files 2013-01-10 22:01:31 +01:00
getopt
glsl glsl: Add GLSL_TYPE_INTERFACE 2013-01-25 09:07:33 -05:00
glx scons: Fix dependencies of generated headers. 2013-01-21 19:10:54 +00:00
gtest gtest: Build it only for 'make check'. 2013-01-13 12:38:44 +01:00
mapi scons: Fix dependencies of generated headers. 2013-01-21 19:10:54 +00:00
mesa glsl: Add GLSL_TYPE_INTERFACE 2013-01-25 09:07:33 -05:00
Makefile.am automake: Convert src/Makefile to automake. 2012-06-11 09:28:00 -07:00
SConscript Remove libGLU 2012-08-31 10:58:15 -07:00