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Doesn't really help many shaders, but I've seen a couple that turn from MUFU into F2F(MUFU.F16(F2F)). Though this might be as well a limitation of related code, e.g. returning F32 from TEX, and not use TEX.F16 instead. Totals: CodeSize: 8662337424 -> 8662336960 (-0.00%) Static cycle count: 4718044491 -> 4718044554 (+0.00%); split: -0.00%, +0.00% Totals from 7 (0.00% of 1163204) affected shaders: CodeSize: 236480 -> 236016 (-0.20%) Static cycle count: 2108061 -> 2108124 (+0.00%); split: -0.01%, +0.01% Reviewed-by: Mel Henning <mhenning@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40392> |
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