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Until now, we had separate passes for lowering gl_PatchVerticesIn to a statically known constant (for TES inputs when linked against a TCS), and a uniform in the other cases. Annoyingly, one had to be run before nir_lower_system_values, and the other afterward. This simplified the passes, but made life painful for the callers. This patch combines both into a single pass. If you give it a non-zero static count, it uses that. If you give it Mesa state slots, it turns it back into a built-in uniform. Otherwise, it does nothing. This also moves the i965 uniform lowering out to shared code. v2: Make token arrays const. Reviewed-by: Eric Anholt <eric@anholt.net> |
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| amd | ||
| broadcom | ||
| compiler | ||
| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan | ||
| git_sha1.h.in | ||
| Makefile.am | ||
| meson.build | ||
| SConscript | ||