mesa/src/intel/blorp
Lionel Landwerlin 19997bc245 blorp: only request fp64 shader on when required
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Allen Ballway <ballway@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39341>
2026-05-11 08:27:14 +00:00
..
blorp.c blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_blit.c nir: use nir_build_frag_coord everywhere 2026-05-03 13:03:01 +00:00
blorp_brw.c blorp: only request fp64 shader on when required 2026-05-11 08:27:14 +00:00
blorp_clear.c nir: use nir_build_frag_coord everywhere 2026-05-03 13:03:01 +00:00
blorp_elk.c blorp: stop requesting the fp64 shader for ELK 2026-05-11 08:27:14 +00:00
blorp_genX_exec_brw.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_genX_exec_elk.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_nir_builder.h intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00
blorp_priv.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_shaders.cl intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00
meson.build intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00