mesa/src/compiler/nir/nir_lower_bool_to_float.c
Jason Ekstrand b2db84153a nir: Add b2b opcodes
These exist to convert between different types of boolean values.  In
particular, we want to use these for uniform and shared memory
operations where we need to convert to a reasonably sized boolean but we
don't care what its format is so we don't want to make the back-end
insert an actual i2b/b2i.  In the case of uniforms, Mesa can tweak the
format of the uniform boolean to whatever the driver wants.  In the case
of shared, every value in a shared variable comes from the shader so
it's already in the right boolean format.

The new boolean conversion opcodes get replaced with mov in
lower_bool_to_int/float32 so the back-end will hopefully never see them.
However, while we're in the middle of optimizing our NIR, they let us
have sensible load_uniform/ubo intrinsics and also have the bit size
conversion.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00

187 lines
6 KiB
C

/*
* Copyright © 2018 Intel Corporation
*
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
static bool
assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused)
{
assert(def->bit_size > 1);
return true;
}
static bool
rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress)
{
bool *progress = _progress;
if (def->bit_size == 1) {
def->bit_size = 32;
*progress = true;
}
return true;
}
static bool
lower_alu_instr(nir_builder *b, nir_alu_instr *alu)
{
const nir_op_info *op_info = &nir_op_infos[alu->op];
b->cursor = nir_before_instr(&alu->instr);
/* Replacement SSA value */
nir_ssa_def *rep = NULL;
switch (alu->op) {
case nir_op_mov:
case nir_op_vec2:
case nir_op_vec3:
case nir_op_vec4:
case nir_op_vec8:
case nir_op_vec16:
/* These we expect to have booleans but the opcode doesn't change */
break;
case nir_op_b2f32: alu->op = nir_op_mov; break;
case nir_op_b2i32: alu->op = nir_op_mov; break;
case nir_op_f2b1:
case nir_op_i2b1:
rep = nir_sne(b, nir_ssa_for_alu_src(b, alu, 0),
nir_imm_float(b, 0));
break;
case nir_op_b2b1: alu->op = nir_op_mov; break;
case nir_op_flt: alu->op = nir_op_slt; break;
case nir_op_fge: alu->op = nir_op_sge; break;
case nir_op_feq: alu->op = nir_op_seq; break;
case nir_op_fne: alu->op = nir_op_sne; break;
case nir_op_ilt: alu->op = nir_op_slt; break;
case nir_op_ige: alu->op = nir_op_sge; break;
case nir_op_ieq: alu->op = nir_op_seq; break;
case nir_op_ine: alu->op = nir_op_sne; break;
case nir_op_ult: alu->op = nir_op_slt; break;
case nir_op_uge: alu->op = nir_op_sge; break;
case nir_op_ball_fequal2: alu->op = nir_op_fall_equal2; break;
case nir_op_ball_fequal3: alu->op = nir_op_fall_equal3; break;
case nir_op_ball_fequal4: alu->op = nir_op_fall_equal4; break;
case nir_op_bany_fnequal2: alu->op = nir_op_fany_nequal2; break;
case nir_op_bany_fnequal3: alu->op = nir_op_fany_nequal3; break;
case nir_op_bany_fnequal4: alu->op = nir_op_fany_nequal4; break;
case nir_op_ball_iequal2: alu->op = nir_op_fall_equal2; break;
case nir_op_ball_iequal3: alu->op = nir_op_fall_equal3; break;
case nir_op_ball_iequal4: alu->op = nir_op_fall_equal4; break;
case nir_op_bany_inequal2: alu->op = nir_op_fany_nequal2; break;
case nir_op_bany_inequal3: alu->op = nir_op_fany_nequal3; break;
case nir_op_bany_inequal4: alu->op = nir_op_fany_nequal4; break;
case nir_op_bcsel: alu->op = nir_op_fcsel; break;
case nir_op_iand: alu->op = nir_op_fmul; break;
case nir_op_ixor: alu->op = nir_op_sne; break;
case nir_op_ior: alu->op = nir_op_fmax; break;
case nir_op_inot:
rep = nir_seq(b, nir_ssa_for_alu_src(b, alu, 0),
nir_imm_float(b, 0));
break;
default:
assert(alu->dest.dest.ssa.bit_size > 1);
for (unsigned i = 0; i < op_info->num_inputs; i++)
assert(alu->src[i].src.ssa->bit_size > 1);
return false;
}
if (rep) {
/* We've emitted a replacement instruction */
nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(rep));
nir_instr_remove(&alu->instr);
} else {
if (alu->dest.dest.ssa.bit_size == 1)
alu->dest.dest.ssa.bit_size = 32;
}
return true;
}
static bool
nir_lower_bool_to_float_impl(nir_function_impl *impl)
{
bool progress = false;
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
switch (instr->type) {
case nir_instr_type_alu:
progress |= lower_alu_instr(&b, nir_instr_as_alu(instr));
break;
case nir_instr_type_load_const: {
nir_load_const_instr *load = nir_instr_as_load_const(instr);
if (load->def.bit_size == 1) {
nir_const_value *value = load->value;
for (unsigned i = 0; i < load->def.num_components; i++)
load->value[i].f32 = value[i].b ? 1.0 : 0.0;
load->def.bit_size = 32;
progress = true;
}
break;
}
case nir_instr_type_intrinsic:
case nir_instr_type_ssa_undef:
case nir_instr_type_phi:
case nir_instr_type_tex:
nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit,
&progress);
break;
default:
nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL);
}
}
}
if (progress) {
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
}
return progress;
}
bool
nir_lower_bool_to_float(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl && nir_lower_bool_to_float_impl(function->impl))
progress = true;
}
return progress;
}