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Ryan Neph 476c771e34 venus: init exp features before ring init again
This reverts commit dda85cf94b ("venus:
move exp features init back to use ring submit"), and additionally adds
per stream shmem caching to determine when vkSetReplyCommandStreamMESA
is needed.

Checking renderer features before setting up ring means that the bound
shmem for replies on the ring will no longer be implicitly set on first
shmem creation (it was set for the renderer stream instead). So the
test for when another vkSetReplyCommandStreamMESA is needed must
independently consider the last stream set on renderer/ring(s)

Signed-off-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22036>
2023-03-24 23:27:53 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/zink: Add zink-turnip-manual-rules 2023-03-24 21:58:22 +00:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin symbols-check: support OSes based on GNU toolchain 2023-03-10 13:25:48 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs freedreno, nir, ir3: implement GL_EXT_shader_framebuffer_fetch 2023-03-23 16:59:56 +00:00
include anv: Partialy import drm-uapi/gpu_scheduler.h and use it 2023-03-24 21:28:47 +00:00
src venus: init exp features before ring init again 2023-03-24 23:27:53 +00:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: move docs-stuff out of root .gitlab-ci.yml 2023-03-20 15:27:37 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap Update my mailmap aliases 2023-03-18 17:19:00 +00:00
CODEOWNERS hgl: remove 2023-02-18 00:44:43 +00:00
meson.build glsl: Write a new test for GLSL and NIR mediump lowering. 2023-03-22 22:52:45 +00:00
meson_options.txt meson: allow feature options to take true/false to mean enabled/disabled 2023-03-10 07:20:29 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.1.0-devel for further development 2023-01-12 22:45:38 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.