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It seems that the HW team has decided that it's the only supported mode, and it's the mode I actually meant to be using but forgot. Our table of return_32_bit should have matched the default non-OVRTMUOUT behavior, so this change should be invisible. However, the change revealed that some my return_size checks for swizzling were a bit confused in the shadow case, so I had to move them to draw time once we have both the sampler and the view together. Fixes assertion failures in the updated simulator, where the non-OVRTMUOUT support has been removed. |
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| .. | ||
| gen_pack_header.py | ||
| meson.build | ||
| v3d_decoder.c | ||
| v3d_decoder.h | ||
| v3d_packet_helpers.h | ||
| v3d_packet_v21.xml | ||
| v3d_packet_v33.xml | ||