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The 1-bit alpha channel was incorrectly encoded. Previously, any non-zero alpha value for the ubyte alpha value would set A=1. Instead, use the most significant bit of the ubyte alpha to determine the A bit. This is consistent with the other channels and other OpenGL implementations. Note: This is a candidate for the 7.11 branch. Reviewed-by: Michel Dänzer <michel@daenzer.net> |
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