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Carl Worth 462cce1852 Makefile: Make "make test" depend on the main program.
Otherwise, running "make test" can run an old version of the code,
(even when new changes are sitting in the source waiting to be
compiled).
2010-05-14 09:20:13 -07:00
main Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
tests Add some whitespace variations to test 15. 2010-05-14 09:20:13 -07:00
.gitignore Add a very simple test for the pre-processor. 2010-05-10 16:21:10 -07:00
glcpp-lex.l Fix parsing of object-like macro with a definition that begins with '('. 2010-05-14 09:20:13 -07:00
glcpp-parse.y Fix parsing of object-like macro with a definition that begins with '('. 2010-05-14 09:20:13 -07:00
glcpp.c Fix defines involving both literals and other defined macros. 2010-05-12 12:25:34 -07:00
glcpp.h Add support for the structure of function-like macros. 2010-05-13 09:36:23 -07:00
hash_table.c Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
hash_table.h Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
Makefile Makefile: Make "make test" depend on the main program. 2010-05-14 09:20:13 -07:00
README Add README file describing glcpp. 2010-05-11 12:20:15 -07:00
xtalloc.c Convert lexer to talloc and add xtalloc wrappers. 2010-05-12 12:47:29 -07:00

glcpp -- GLSL "C" preprocessor

This is a simple preprocessor designed to provide the preprocessing
needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:

http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf

This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
preprocessors". To fill in these details, I've been using the C99
standard (for which I had a convenient copy) as available from:

http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1124.pdf