mesa/src/intel/vulkan/genX_blorp_exec.c
Jason Ekstrand 09e4c33085 intel/blorp: Always emit URB config on Gen7+
Previously, i965/iris tried to reuse the currently programmed URB config
if it was good enough for BLORP, rather than reprogramming it each time.
However, this will make some things harder on Gen12+ and we've not seen
any performance impact from emitting URB more frequently in ANV.

This makes the blorp <-> driver interface a bit simpler on Gen7+ because
now all the driver has to do is to provide the L3$ config rather than
trying to hand off URB re-config to blorp.

Cc: "20.0" mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3454>
2020-01-30 18:46:20 -06:00

275 lines
9.3 KiB
C

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include "anv_private.h"
/* These are defined in anv_private.h and blorp_genX_exec.h */
#undef __gen_address_type
#undef __gen_user_data
#undef __gen_combine_address
#include "common/gen_l3_config.h"
#include "common/gen_sample_positions.h"
#include "blorp/blorp_genX_exec.h"
static void *
blorp_emit_dwords(struct blorp_batch *batch, unsigned n)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return anv_batch_emit_dwords(&cmd_buffer->batch, n);
}
static uint64_t
blorp_emit_reloc(struct blorp_batch *batch,
void *location, struct blorp_address address, uint32_t delta)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
assert(cmd_buffer->batch.start <= location &&
location < cmd_buffer->batch.end);
return anv_batch_emit_reloc(&cmd_buffer->batch, location,
address.buffer, address.offset + delta);
}
static void
blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
struct blorp_address address, uint32_t delta)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
uint64_t address_u64 = 0;
VkResult result =
anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
ss_offset, address.buffer, address.offset + delta,
&address_u64);
if (result != VK_SUCCESS)
anv_batch_set_error(&cmd_buffer->batch, result);
void *dest = anv_block_pool_map(
&cmd_buffer->device->surface_state_pool.block_pool, ss_offset, 8);
write_reloc(cmd_buffer->device, dest, address_u64, false);
}
static uint64_t
blorp_get_surface_address(struct blorp_batch *blorp_batch,
struct blorp_address address)
{
/* We'll let blorp_surface_reloc write the address. */
return 0ull;
}
#if GEN_GEN >= 7 && GEN_GEN < 10
static struct blorp_address
blorp_get_surface_base_address(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return (struct blorp_address) {
.buffer = cmd_buffer->device->surface_state_pool.block_pool.bo,
.offset = 0,
};
}
#endif
static void *
blorp_alloc_dynamic_state(struct blorp_batch *batch,
uint32_t size,
uint32_t alignment,
uint32_t *offset)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_state state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
*offset = state.offset;
return state.map;
}
static void
blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
unsigned state_size, unsigned state_alignment,
uint32_t *bt_offset,
uint32_t *surface_offsets, void **surface_maps)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
uint32_t state_offset;
struct anv_state bt_state;
VkResult result =
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
&state_offset, &bt_state);
if (result != VK_SUCCESS)
return;
uint32_t *bt_map = bt_state.map;
*bt_offset = bt_state.offset;
for (unsigned i = 0; i < num_entries; i++) {
struct anv_state surface_state =
anv_cmd_buffer_alloc_surface_state(cmd_buffer);
bt_map[i] = surface_state.offset + state_offset;
surface_offsets[i] = surface_state.offset;
surface_maps[i] = surface_state.map;
}
}
static void *
blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
struct blorp_address *addr)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_state vb_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 64);
*addr = (struct blorp_address) {
.buffer = cmd_buffer->device->dynamic_state_pool.block_pool.bo,
.offset = vb_state.offset,
.mocs = cmd_buffer->device->isl_dev.mocs.internal,
};
return vb_state.map;
}
static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *batch,
const struct blorp_address *addrs,
uint32_t *sizes,
unsigned num_vbs)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
for (unsigned i = 0; i < num_vbs; i++) {
struct anv_address anv_addr = {
.bo = addrs[i].buffer,
.offset = addrs[i].offset,
};
genX(cmd_buffer_set_binding_for_gen8_vb_flush)(cmd_buffer,
i, anv_addr, sizes[i]);
}
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
/* Technically, we should call this *after* 3DPRIMITIVE but it doesn't
* really matter for blorp because we never call apply_pipe_flushes after
* this point.
*/
genX(cmd_buffer_update_dirty_vbs_for_gen8_vb_flush)(cmd_buffer, SEQUENTIAL,
(1 << num_vbs) - 1);
}
UNUSED static struct blorp_address
blorp_get_workaround_page(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return (struct blorp_address) {
.buffer = cmd_buffer->device->workaround_bo,
};
}
static void
blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
{
/* We don't need to flush states anymore, since everything will be snooped.
*/
}
static const struct gen_l3_config *
blorp_get_l3_config(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return cmd_buffer->state.current_l3_config;
}
void
genX(blorp_exec)(struct blorp_batch *batch,
const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
if (!cmd_buffer->state.current_l3_config) {
const struct gen_l3_config *cfg =
gen_get_default_l3_config(&cmd_buffer->device->info);
genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
}
const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
genX(cmd_buffer_emit_hashing_mode)(cmd_buffer, params->x1 - params->x0,
params->y1 - params->y0, scale);
#if GEN_GEN >= 11
/* The PIPE_CONTROL command description says:
*
* "Whenever a Binding Table Index (BTI) used by a Render Taget Message
* points to a different RENDER_SURFACE_STATE, SW must issue a Render
* Target Cache Flush by enabling this bit. When render target flush
* is set due to new association of BTI, PS Scoreboard Stall bit must
* be set in this packet."
*/
cmd_buffer->state.pending_pipe_bits |=
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_STALL_AT_SCOREBOARD_BIT;
#endif
#if GEN_GEN == 7
/* The MI_LOAD/STORE_REGISTER_MEM commands which BLORP uses to implement
* indirect fast-clear colors can cause GPU hangs if we don't stall first.
* See genX(cmd_buffer_mi_memcpy) for more details.
*/
if (params->src.clear_color_addr.buffer ||
params->dst.clear_color_addr.buffer)
cmd_buffer->state.pending_pipe_bits |= ANV_PIPE_CS_STALL_BIT;
#endif
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
genX(flush_pipeline_select_3d)(cmd_buffer);
genX(cmd_buffer_emit_gen7_depth_flush)(cmd_buffer);
/* BLORP doesn't do anything fancy with depth such as discards, so we want
* the PMA fix off. Also, off is always the safe option.
*/
genX(cmd_buffer_enable_pma_fix)(cmd_buffer, false);
blorp_exec(batch, params);
#if GEN_GEN >= 11
/* The PIPE_CONTROL command description says:
*
* "Whenever a Binding Table Index (BTI) used by a Render Taget Message
* points to a different RENDER_SURFACE_STATE, SW must issue a Render
* Target Cache Flush by enabling this bit. When render target flush
* is set due to new association of BTI, PS Scoreboard Stall bit must
* be set in this packet."
*/
cmd_buffer->state.pending_pipe_bits |=
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_STALL_AT_SCOREBOARD_BIT;
#endif
cmd_buffer->state.gfx.vb_dirty = ~0;
cmd_buffer->state.gfx.dirty = ~0;
cmd_buffer->state.push_constants_dirty = ~0;
}