..
dzn_abi_helper.h
dzn: Upgrade baseline from ID3D12Device2 to 4
2022-11-17 00:13:33 +00:00
dzn_cmd_buffer.c
dzn: Handle draws and clears for multiview rendering
2023-01-19 21:14:50 +00:00
dzn_descriptor_set.c
dzn: Support root signature 1.2
2023-01-17 20:17:42 +00:00
dzn_device.c
dzn: Remove cmdbuf query 'wait' list
2023-01-17 20:17:42 +00:00
dzn_dxcore.cpp
util: normalize include files under src/util/*.h with util/ prefix in mesa code base
2022-11-10 06:27:25 +00:00
dzn_dxgi.c
util: normalize include files under src/util/*.h with util/ prefix in mesa code base
2022-11-10 06:27:25 +00:00
dzn_dxgi.h
dzn: Move DXGI code to a separate file and only build it on Windows
2022-07-06 12:18:55 +00:00
dzn_image.c
dzn: Use typeless format for creation of depth-only or stencil-only D24S8
2023-01-17 12:47:16 +00:00
dzn_meta.c
dzn: Get max supported shader model
2022-08-25 21:22:49 +00:00
dzn_nir.c
dzn: Re-order includes in dzn_nir to prevent TRUE redefinition
2022-07-09 14:04:48 +00:00
dzn_nir.h
dzn: Fix triangle-fan emulation
2022-06-15 00:10:42 +00:00
dzn_physical_device_enum.h
dzn: Re-order dzn_physical_device_desc so = { 0 } doesn't initialize a struct
2022-07-09 14:04:48 +00:00
dzn_pipeline.c
dzn: Handle multiview pipeline creation
2023-01-19 21:14:50 +00:00
dzn_private.h
dzn: Handle draws and clears for multiview rendering
2023-01-19 21:14:50 +00:00
dzn_query.c
dzn: Create all buffers in COMMON state
2023-01-04 18:20:26 +00:00
dzn_sync.c
dzn: Add an eventfd sync implementation
2022-07-06 12:18:55 +00:00
dzn_util.c
dzn: Upgrade baseline from ID3D12Device2 to 4
2022-11-17 00:13:33 +00:00
dzn_wsi.c
dzn: Use DXGI swapchains
2023-01-11 09:31:02 +00:00
meson.build
dzn: rename module_dir to icd_lib_path for consistence
2022-09-22 17:54:24 +00:00