mesa/src
Paul Berry 456279bb33 mesa: Fix transform feedback of gl_ClipDistance.
On drivers that set gl_shader_compiler_options::LowerClipDistance (for
example i965), references to gl_ClipDistance (a float[8] array) will
be converted to references to gl_ClipDistanceMESA (a vec4[2] array).

This patch modifies the linker so that requests for transform feedback
of gl_ClipDistance are similarly converted.

Fixes Piglit test "EXT_transform_feedback/builtin-varyings
gl_ClipDistance".

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-01-05 13:27:11 -08:00
..
egl egl/x11: Merge the right version of Frederiks change 2011-12-21 10:29:30 -05:00
gallium gallium: add support for clip distances 2012-01-05 13:03:25 -06:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl mesa: Fix transform feedback of gl_ClipDistance. 2012-01-05 13:27:11 -08:00
glu glu: remove BeOS define as BeOS is not longer a target platform 2011-12-27 09:16:51 -07:00
glx glx/dri2: print FPS when env var LIBGL_SHOW_FPS is 1 (v2) 2012-01-05 18:29:11 +01:00
mapi Regenerate files from previous commits 2011-12-13 16:07:17 -08:00
mesa gallium: Make use of gl_transform_feedback_info::ComponentOffset. 2012-01-05 13:27:11 -08:00
Makefile
SConscript scons: Unbreak mingw build. 2011-09-20 20:50:48 +01:00