mesa/src/compiler
Michel Dänzer 49a6bdde8e glsl/standalone: Do not pass memory allocated with ralloc_size to free
Pointed out by GCC:

In function ‘load_text_file’,
    inlined from ‘standalone_compile_shader’ at ../src/compiler/glsl/standalone.cpp:491:38,
    inlined from ‘main’ at ../src/compiler/glsl/main.cpp:98:45:
../src/compiler/glsl/standalone.cpp:358:17: error: ‘free’ called on pointer ‘block_195’ with nonzero offset 48 [-Werror=free-nonheap-object]
  358 |             free(text);
      |                 ^
In function ‘ralloc_size’,
    inlined from ‘load_text_file’ at ../src/compiler/glsl/standalone.cpp:352:31,
    inlined from ‘standalone_compile_shader’ at ../src/compiler/glsl/standalone.cpp:491:38,
    inlined from ‘main’ at ../src/compiler/glsl/main.cpp:98:45:
../src/util/ralloc.c:117:18: note: returned from ‘malloc’
  117 |    void *block = malloc(align64(size + sizeof(ralloc_header),
      |                  ^

Fixes: a9696e79fb ("main: Close memory leak of shader string from load_text_file.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21215>
2023-02-12 15:13:04 +00:00
..
clc clc: Include opencl-c-base.h with LLVM 15 (using builtins) 2023-02-11 05:24:08 +00:00
glsl glsl/standalone: Do not pass memory allocated with ralloc_size to free 2023-02-12 15:13:04 +00:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir: Apply a maximum stack depth to avoid stack overflows. 2023-02-11 15:01:42 +01:00
spirv vtn: Set alignment on initial UBO/SSBO casts 2023-02-01 17:54:40 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: Handle nested arrays correctly for computing CL size/alignment 2022-12-02 09:52:44 -08:00
glsl_types.h glsl: Remove the need of _MTX_INITIALIZER_NP by using simple_mtx_t/SIMPLE_MTX_INITIALIZER 2022-11-09 04:38:28 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/types: Add some asserts to glsl_get_struct_field() 2022-11-01 14:48:41 +00:00
nir_types.h nir: Add a pass to lower mediump temps and shared mem. 2022-09-01 22:39:39 +00:00
shader_enums.c nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3. 2022-07-11 16:56:05 +00:00
shader_enums.h nir: lower image add lower_to_fragment_mask_load_amd option 2022-12-19 09:22:16 +08:00
shader_info.h nir: track if var copies lowering was called 2023-02-06 22:11:34 +00:00