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Refactor the scale factors to highlight the 16-tile width requirement on Tile4. The fast-clear simulator code associated with HSD 1407682962 also contains a 16-tile requirement for Tile4 surfaces (for the pitch). Reviewed-by: Rohan Garg <rohan.garg@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33776> |
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| .. | ||
| blorp.c | ||
| blorp.h | ||
| blorp_blit.c | ||
| blorp_brw.c | ||
| blorp_clear.c | ||
| blorp_elk.c | ||
| blorp_genX_exec_brw.h | ||
| blorp_genX_exec_elk.h | ||
| blorp_nir_builder.h | ||
| blorp_priv.h | ||
| meson.build | ||