..
glsl
glsl: Avoid calling get_array_element for scalar constants
2018-08-15 10:01:43 +03:00
nir
nir: mark *prev_block as MAYBE_UNUSED in opt_peel_loop_initial_if
2018-08-18 10:34:15 +10:00
spirv
spirv: Make VertexIndex and VertexId both non-zero-based
2018-08-13 16:23:36 +02:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
Android: fix a missing nir_intrinsics.h error
2018-07-21 08:50:23 +02:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: use util_snprintf()
2018-08-02 10:06:44 +03:00
glsl_types.h
nir: add 16bit type information to glsl types
2018-07-23 23:16:25 +02:00
Makefile.am
autotools: Include new meson files
2018-04-20 20:26:56 -07:00
Makefile.glsl.am
glsl: fold glcpp-test-cr-lf.sh into glcpp-test.sh
2018-06-21 12:09:39 +01:00
Makefile.nir.am
nir: Fix a typo in src/compiler/Makefile.nir.am
2018-04-09 08:32:45 -06:00
Makefile.sources
nir/linker: Add the start of a pure-NIR linker for XFB
2018-07-31 13:33:37 +02:00
Makefile.spirv.am
spirv: autotools: add vtn_gather_types_c.py in distribution tarball
2018-04-10 10:37:46 +02:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
nir/types: Add a wrapper to access gl_type
2018-07-31 13:33:37 +02:00
nir_types.h
nir/types: Add a wrapper to access gl_type
2018-07-31 13:33:37 +02:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: add SYSTEM_VALUE_VARYING_COORD
2018-08-14 17:59:02 -04:00
shader_enums.h
compiler: add SYSTEM_VALUE_VARYING_COORD
2018-08-14 17:59:02 -04:00
shader_info.h
compiler/spirv: add XFB and GeometryStreams capability check support
2018-07-31 13:33:28 +02:00