mesa/builtin_function.cpp
Eric Anholt 44d68fd06f Add sqrt() builtin as an IR operation.
Following a discussion in #dri-devel, I think this makes more sense
than implementing it as RSQ RCP CMP as Mesa did.  The i965 has a
hardware sqrt that should work, and AMD is suppposed to be able to
implement it as RSQ RCP with an alternate floating point mode so that
the 0.0 case is handled like we want.
2010-03-29 12:48:45 -07:00

291 lines
8.7 KiB
C++

/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include "glsl_symbol_table.h"
#include "glsl_parser_extras.h"
#include "glsl_types.h"
#include "ir.h"
static void
generate_unop(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type,
enum ir_expression_operation op)
{
ir_dereference *const retval = new ir_dereference(declarations[16]);
ir_dereference *const arg = new ir_dereference(declarations[0]);
ir_rvalue *result;
result = new ir_expression(op, type, arg, NULL);
ir_instruction *inst = new ir_assignment(retval, result, NULL);
instructions->push_tail(inst);
}
static void
generate_binop(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type,
enum ir_expression_operation op)
{
ir_dereference *const retval = new ir_dereference(declarations[16]);
ir_dereference *const arg1 = new ir_dereference(declarations[0]);
ir_dereference *const arg2 = new ir_dereference(declarations[1]);
ir_rvalue *result;
result = new ir_expression(op, type, arg1, arg2);
ir_instruction *inst = new ir_assignment(retval, result, NULL);
instructions->push_tail(inst);
}
static void
generate_exp(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_exp);
}
static void
generate_log(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_log);
}
static void
generate_rsq(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_rsq);
}
static void
generate_sqrt(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_sqrt);
}
static void
generate_abs(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_abs);
}
static void
generate_ceil(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_ceil);
}
static void
generate_floor(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_unop(instructions, declarations, type, ir_unop_floor);
}
static void
generate_mod(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_binop(instructions, declarations, type, ir_binop_mod);
}
static void
generate_min(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_binop(instructions, declarations, type, ir_binop_min);
}
static void
generate_max(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_binop(instructions, declarations, type, ir_binop_max);
}
static void
generate_pow(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type)
{
generate_binop(instructions, declarations, type, ir_binop_pow);
}
void
generate_function_instance(ir_function *f,
const char *name,
exec_list *instructions,
int n_args,
void (*generate)(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type),
const glsl_type *type)
{
ir_variable *declarations[17];
ir_function_signature *const sig = new ir_function_signature(type);
f->signatures.push_tail(sig);
ir_label *const label = new ir_label(name);
instructions->push_tail(label);
sig->definition = label;
static const char *arg_names[] = {
"arg0",
"arg1"
};
int i;
for (i = 0; i < n_args; i++) {
ir_variable *var = new ir_variable(type, arg_names[i]);
var->mode = ir_var_in;
sig->parameters.push_tail(var);
var = new ir_variable(type, arg_names[i]);
declarations[i] = var;
}
ir_variable *retval = new ir_variable(type, "__retval");
instructions->push_tail(retval);
declarations[16] = retval;
generate(instructions, declarations, type);
}
void
make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
const char *name,
int n_args,
void (*generate)(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type))
{
ir_function *const f = new ir_function(name);
const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
bool added = symtab->add_function(name, f);
assert(added);
generate_function_instance(f, name, instructions, n_args, generate,
glsl_type::float_type);
generate_function_instance(f, name, instructions, n_args, generate,
vec2_type);
generate_function_instance(f, name, instructions, n_args, generate,
vec3_type);
generate_function_instance(f, name, instructions, n_args, generate,
vec4_type);
}
void
generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
{
/* FINISHME: radians() */
/* FINISHME: degrees() */
/* FINISHME: sin() */
/* FINISHME: cos() */
/* FINISHME: tan() */
/* FINISHME: asin() */
/* FINISHME: acos() */
/* FINISHME: atan(y,x) */
/* FINISHME: atan(y/x) */
make_gentype_function(symtab, instructions, "pow", 2, generate_pow);
make_gentype_function(symtab, instructions, "exp", 1, generate_exp);
make_gentype_function(symtab, instructions, "log", 1, generate_log);
/* FINISHME: exp2() */
/* FINISHME: log2() */
make_gentype_function(symtab, instructions, "sqrt", 1, generate_sqrt);
make_gentype_function(symtab, instructions, "inversesqrt", 1, generate_rsq);
make_gentype_function(symtab, instructions, "abs", 1, generate_abs);
/* FINISHME: sign() */
make_gentype_function(symtab, instructions, "floor", 1, generate_floor);
make_gentype_function(symtab, instructions, "ceil", 1, generate_ceil);
/* FINISHME: fract() */
/* FINISHME: mod(x, float y) */
make_gentype_function(symtab, instructions, "mod", 2, generate_mod);
make_gentype_function(symtab, instructions, "min", 2, generate_min);
/* FINISHME: min(x, float y) */
make_gentype_function(symtab, instructions, "max", 2, generate_max);
/* FINISHME: max(x, float y) */
/* FINISHME: clamp() */
/* FINISHME: clamp() */
/* FINISHME: mix() */
/* FINISHME: mix() */
/* FINISHME: step() */
/* FINISHME: step() */
/* FINISHME: smoothstep() */
/* FINISHME: smoothstep() */
/* FINISHME: floor() */
/* FINISHME: step() */
/* FINISHME: length() */
/* FINISHME: distance() */
/* FINISHME: dot() */
/* FINISHME: cross() */
/* FINISHME: normalize() */
/* FINISHME: ftransform() */
/* FINISHME: faceforward() */
/* FINISHME: reflect() */
/* FINISHME: refract() */
/* FINISHME: matrixCompMult() */
/* FINISHME: lessThan() */
/* FINISHME: lessThanEqual() */
/* FINISHME: greaterThan() */
/* FINISHME: greaterThanEqual() */
/* FINISHME: equal() */
/* FINISHME: notEqual() */
/* FINISHME: any() */
/* FINISHME: all() */
/* FINISHME: not() */
/* FINISHME: texture*() */
/* FINISHME: shadow*() */
/* FINISHME: dFd[xy]() */
/* FINISHME: fwidth() */
}
void
_mesa_glsl_initialize_functions(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
generate_110_functions(state->symbols, instructions);
}