mesa/include
Thomas Hellstrom 511dc295f8 dri2: Implement a throttle dri extension.
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:

1) X server throttling is per client. Client side throttling can be done
per drawable.

2) It's easier to control the throttling based on what client is run,
for example using "driconf".

3) X server throttling requires drm swap complete events.

So implement a dri2 throttling extension intended to be used by direct
rendering clients.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
2011-10-14 09:52:53 +02:00
..
c99 Replace our custom C99 headers with http://code.google.com/p/msinttypes/ 2010-08-14 16:00:52 +01:00
EGL egl: add Android-specific extensions 2011-08-21 02:01:48 +08:00
GL dri2: Implement a throttle dri extension. 2011-10-14 09:52:53 +02:00
GLES Update OpenGL ES headers. 2010-05-31 10:43:17 +08:00
GLES2 GLES2/gl2ext: upgrade to gl2ext.h version 15049 2011-09-20 15:54:52 -07:00
KHR Update KHRONOS_APICALL for _WIN32 platform. 2010-05-31 11:31:07 +08:00
pci_ids pci_ids: add vmwgfx pci id list 2011-08-27 17:28:30 +08:00
VG st/vega: Update to latest headers. 2010-12-01 11:23:51 +08:00