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glsl
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nir: Make nir_deref_instr::mode a bitfield
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2020-11-03 22:18:28 +00:00 |
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nir
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nir/print: print GS extra info
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2020-11-10 15:37:07 +00:00 |
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spirv
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spirv: Add support for SPV_EXT_shader_image_atomic_int64
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2020-11-09 17:17:40 +00:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android.nir.gen.mk
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android: fix SPIR-V -> NIR build
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2020-10-12 22:26:05 +00:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.h
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nir: Add a pass to lower vec3s to vec4s
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2020-10-02 07:30:49 +00:00 |
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Makefile.sources
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nir: add pass to optimize uniform atomics
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2020-10-13 12:47:21 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir/glsl: add a glsl_ivec4_type() helper
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2020-10-13 21:21:32 +00:00 |
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nir_types.h
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nir/glsl: add a glsl_ivec4_type() helper
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2020-10-13 21:21:32 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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util: Move xxd.py to util
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2020-10-07 21:52:04 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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scons: fix SPIR-V -> NIR build
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2020-10-13 16:53:10 +01:00 |
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shader_enums.c
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spirv,nir: Add support for ray-tracing built-ins
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2020-11-05 23:36:46 +00:00 |
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shader_enums.h
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nir: Add new variable modes for ray-tracing
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2020-11-05 23:36:46 +00:00 |
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shader_info.h
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spirv: Add support for SPV_EXT_shader_image_atomic_int64
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2020-11-09 17:17:40 +00:00 |