mesa/src/amd/vulkan/radv_meta_buffer.c
Jason Ekstrand ddd08e1888 nir/builder: Remove the use_fmov parameter from nir_swizzle
This flag has caused more confusion than good in most cases.  You can
validly use imov for floats or fmov for integers because, without source
modifiers, neither modify their input in any way.  Using imov for floats
is more reliable so we go that direction.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-24 08:38:11 -05:00

545 lines
19 KiB
C

#include "radv_meta.h"
#include "nir/nir_builder.h"
#include "sid.h"
#include "radv_cs.h"
static nir_shader *
build_buffer_fill_shader(struct radv_device *dev)
{
nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
b.shader->info.name = ralloc_strdup(b.shader, "meta_buffer_fill");
b.shader->info.cs.local_size[0] = 64;
b.shader->info.cs.local_size[1] = 1;
b.shader->info.cs.local_size[2] = 1;
nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
nir_ssa_def *wg_id = nir_load_work_group_id(&b);
nir_ssa_def *block_size = nir_imm_ivec4(&b,
b.shader->info.cs.local_size[0],
b.shader->info.cs.local_size[1],
b.shader->info.cs.local_size[2], 0);
nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
nir_ssa_def *offset = nir_imul(&b, global_id, nir_imm_int(&b, 16));
offset = nir_channel(&b, offset, 0);
nir_intrinsic_instr *dst_buf = nir_intrinsic_instr_create(b.shader,
nir_intrinsic_vulkan_resource_index);
dst_buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
dst_buf->num_components = 1;
nir_intrinsic_set_desc_set(dst_buf, 0);
nir_intrinsic_set_binding(dst_buf, 0);
nir_ssa_dest_init(&dst_buf->instr, &dst_buf->dest, dst_buf->num_components, 32, NULL);
nir_builder_instr_insert(&b, &dst_buf->instr);
nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
nir_intrinsic_set_base(load, 0);
nir_intrinsic_set_range(load, 4);
load->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
load->num_components = 1;
nir_ssa_dest_init(&load->instr, &load->dest, 1, 32, "fill_value");
nir_builder_instr_insert(&b, &load->instr);
nir_ssa_def *swizzled_load = nir_swizzle(&b, &load->dest.ssa, (unsigned[]) { 0, 0, 0, 0}, 4);
nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
store->src[0] = nir_src_for_ssa(swizzled_load);
store->src[1] = nir_src_for_ssa(&dst_buf->dest.ssa);
store->src[2] = nir_src_for_ssa(offset);
nir_intrinsic_set_write_mask(store, 0xf);
nir_intrinsic_set_access(store, ACCESS_NON_READABLE);
store->num_components = 4;
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
}
static nir_shader *
build_buffer_copy_shader(struct radv_device *dev)
{
nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
b.shader->info.name = ralloc_strdup(b.shader, "meta_buffer_copy");
b.shader->info.cs.local_size[0] = 64;
b.shader->info.cs.local_size[1] = 1;
b.shader->info.cs.local_size[2] = 1;
nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
nir_ssa_def *wg_id = nir_load_work_group_id(&b);
nir_ssa_def *block_size = nir_imm_ivec4(&b,
b.shader->info.cs.local_size[0],
b.shader->info.cs.local_size[1],
b.shader->info.cs.local_size[2], 0);
nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
nir_ssa_def *offset = nir_imul(&b, global_id, nir_imm_int(&b, 16));
offset = nir_channel(&b, offset, 0);
nir_intrinsic_instr *dst_buf = nir_intrinsic_instr_create(b.shader,
nir_intrinsic_vulkan_resource_index);
dst_buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
dst_buf->num_components = 1;
nir_intrinsic_set_desc_set(dst_buf, 0);
nir_intrinsic_set_binding(dst_buf, 0);
nir_ssa_dest_init(&dst_buf->instr, &dst_buf->dest, dst_buf->num_components, 32, NULL);
nir_builder_instr_insert(&b, &dst_buf->instr);
nir_intrinsic_instr *src_buf = nir_intrinsic_instr_create(b.shader,
nir_intrinsic_vulkan_resource_index);
src_buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
src_buf->num_components = 1;
nir_intrinsic_set_desc_set(src_buf, 0);
nir_intrinsic_set_binding(src_buf, 1);
nir_ssa_dest_init(&src_buf->instr, &src_buf->dest, src_buf->num_components, 32, NULL);
nir_builder_instr_insert(&b, &src_buf->instr);
nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo);
load->src[0] = nir_src_for_ssa(&src_buf->dest.ssa);
load->src[1] = nir_src_for_ssa(offset);
nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
load->num_components = 4;
nir_builder_instr_insert(&b, &load->instr);
nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
store->src[0] = nir_src_for_ssa(&load->dest.ssa);
store->src[1] = nir_src_for_ssa(&dst_buf->dest.ssa);
store->src[2] = nir_src_for_ssa(offset);
nir_intrinsic_set_write_mask(store, 0xf);
nir_intrinsic_set_access(store, ACCESS_NON_READABLE);
store->num_components = 4;
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
}
VkResult radv_device_init_meta_buffer_state(struct radv_device *device)
{
VkResult result;
struct radv_shader_module fill_cs = { .nir = NULL };
struct radv_shader_module copy_cs = { .nir = NULL };
fill_cs.nir = build_buffer_fill_shader(device);
copy_cs.nir = build_buffer_copy_shader(device);
VkDescriptorSetLayoutCreateInfo fill_ds_create_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 1,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = NULL
},
}
};
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&fill_ds_create_info,
&device->meta_state.alloc,
&device->meta_state.buffer.fill_ds_layout);
if (result != VK_SUCCESS)
goto fail;
VkDescriptorSetLayoutCreateInfo copy_ds_create_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 2,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = NULL
},
{
.binding = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = NULL
},
}
};
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&copy_ds_create_info,
&device->meta_state.alloc,
&device->meta_state.buffer.copy_ds_layout);
if (result != VK_SUCCESS)
goto fail;
VkPipelineLayoutCreateInfo fill_pl_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.buffer.fill_ds_layout,
.pushConstantRangeCount = 1,
.pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 4},
};
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&fill_pl_create_info,
&device->meta_state.alloc,
&device->meta_state.buffer.fill_p_layout);
if (result != VK_SUCCESS)
goto fail;
VkPipelineLayoutCreateInfo copy_pl_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.buffer.copy_ds_layout,
.pushConstantRangeCount = 0,
};
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&copy_pl_create_info,
&device->meta_state.alloc,
&device->meta_state.buffer.copy_p_layout);
if (result != VK_SUCCESS)
goto fail;
VkPipelineShaderStageCreateInfo fill_pipeline_shader_stage = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = radv_shader_module_to_handle(&fill_cs),
.pName = "main",
.pSpecializationInfo = NULL,
};
VkComputePipelineCreateInfo fill_vk_pipeline_info = {
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.stage = fill_pipeline_shader_stage,
.flags = 0,
.layout = device->meta_state.buffer.fill_p_layout,
};
result = radv_CreateComputePipelines(radv_device_to_handle(device),
radv_pipeline_cache_to_handle(&device->meta_state.cache),
1, &fill_vk_pipeline_info, NULL,
&device->meta_state.buffer.fill_pipeline);
if (result != VK_SUCCESS)
goto fail;
VkPipelineShaderStageCreateInfo copy_pipeline_shader_stage = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = radv_shader_module_to_handle(&copy_cs),
.pName = "main",
.pSpecializationInfo = NULL,
};
VkComputePipelineCreateInfo copy_vk_pipeline_info = {
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.stage = copy_pipeline_shader_stage,
.flags = 0,
.layout = device->meta_state.buffer.copy_p_layout,
};
result = radv_CreateComputePipelines(radv_device_to_handle(device),
radv_pipeline_cache_to_handle(&device->meta_state.cache),
1, &copy_vk_pipeline_info, NULL,
&device->meta_state.buffer.copy_pipeline);
if (result != VK_SUCCESS)
goto fail;
ralloc_free(fill_cs.nir);
ralloc_free(copy_cs.nir);
return VK_SUCCESS;
fail:
radv_device_finish_meta_buffer_state(device);
ralloc_free(fill_cs.nir);
ralloc_free(copy_cs.nir);
return result;
}
void radv_device_finish_meta_buffer_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
radv_DestroyPipeline(radv_device_to_handle(device),
state->buffer.copy_pipeline, &state->alloc);
radv_DestroyPipeline(radv_device_to_handle(device),
state->buffer.fill_pipeline, &state->alloc);
radv_DestroyPipelineLayout(radv_device_to_handle(device),
state->buffer.copy_p_layout, &state->alloc);
radv_DestroyPipelineLayout(radv_device_to_handle(device),
state->buffer.fill_p_layout, &state->alloc);
radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
state->buffer.copy_ds_layout,
&state->alloc);
radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
state->buffer.fill_ds_layout,
&state->alloc);
}
static void fill_buffer_shader(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *bo,
uint64_t offset, uint64_t size, uint32_t value)
{
struct radv_device *device = cmd_buffer->device;
uint64_t block_count = round_up_u64(size, 1024);
struct radv_meta_saved_state saved_state;
radv_meta_save(&saved_state, cmd_buffer,
RADV_META_SAVE_COMPUTE_PIPELINE |
RADV_META_SAVE_CONSTANTS |
RADV_META_SAVE_DESCRIPTORS);
struct radv_buffer dst_buffer = {
.bo = bo,
.offset = offset,
.size = size
};
radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_COMPUTE,
device->meta_state.buffer.fill_pipeline);
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
device->meta_state.buffer.fill_p_layout,
0, /* set */
1, /* descriptorWriteCount */
(VkWriteDescriptorSet[]) {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &(VkDescriptorBufferInfo) {
.buffer = radv_buffer_to_handle(&dst_buffer),
.offset = 0,
.range = size
}
}
});
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.buffer.fill_p_layout,
VK_SHADER_STAGE_COMPUTE_BIT, 0, 4,
&value);
radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer), block_count, 1, 1);
radv_meta_restore(&saved_state, cmd_buffer);
}
static void copy_buffer_shader(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *src_bo,
struct radeon_winsys_bo *dst_bo,
uint64_t src_offset, uint64_t dst_offset,
uint64_t size)
{
struct radv_device *device = cmd_buffer->device;
uint64_t block_count = round_up_u64(size, 1024);
struct radv_meta_saved_state saved_state;
radv_meta_save(&saved_state, cmd_buffer,
RADV_META_SAVE_COMPUTE_PIPELINE |
RADV_META_SAVE_DESCRIPTORS);
struct radv_buffer dst_buffer = {
.bo = dst_bo,
.offset = dst_offset,
.size = size
};
struct radv_buffer src_buffer = {
.bo = src_bo,
.offset = src_offset,
.size = size
};
radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_COMPUTE,
device->meta_state.buffer.copy_pipeline);
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
device->meta_state.buffer.copy_p_layout,
0, /* set */
2, /* descriptorWriteCount */
(VkWriteDescriptorSet[]) {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &(VkDescriptorBufferInfo) {
.buffer = radv_buffer_to_handle(&dst_buffer),
.offset = 0,
.range = size
}
},
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstBinding = 1,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.pBufferInfo = &(VkDescriptorBufferInfo) {
.buffer = radv_buffer_to_handle(&src_buffer),
.offset = 0,
.range = size
}
}
});
radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer), block_count, 1, 1);
radv_meta_restore(&saved_state, cmd_buffer);
}
uint32_t radv_fill_buffer(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *bo,
uint64_t offset, uint64_t size, uint32_t value)
{
uint32_t flush_bits = 0;
assert(!(offset & 3));
assert(!(size & 3));
if (size >= RADV_BUFFER_OPS_CS_THRESHOLD) {
fill_buffer_shader(cmd_buffer, bo, offset, size, value);
flush_bits = RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
RADV_CMD_FLAG_INV_VMEM_L1 |
RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2;
} else if (size) {
uint64_t va = radv_buffer_get_va(bo);
va += offset;
radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, bo);
si_cp_dma_clear_buffer(cmd_buffer, va, size, value);
}
return flush_bits;
}
static
void radv_copy_buffer(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *src_bo,
struct radeon_winsys_bo *dst_bo,
uint64_t src_offset, uint64_t dst_offset,
uint64_t size)
{
if (size >= RADV_BUFFER_OPS_CS_THRESHOLD && !(size & 3) && !(src_offset & 3) && !(dst_offset & 3))
copy_buffer_shader(cmd_buffer, src_bo, dst_bo,
src_offset, dst_offset, size);
else if (size) {
uint64_t src_va = radv_buffer_get_va(src_bo);
uint64_t dst_va = radv_buffer_get_va(dst_bo);
src_va += src_offset;
dst_va += dst_offset;
radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, src_bo);
radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, dst_bo);
si_cp_dma_buffer_copy(cmd_buffer, src_va, dst_va, size);
}
}
void radv_CmdFillBuffer(
VkCommandBuffer commandBuffer,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize fillSize,
uint32_t data)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_buffer, dst_buffer, dstBuffer);
if (fillSize == VK_WHOLE_SIZE)
fillSize = (dst_buffer->size - dstOffset) & ~3ull;
radv_fill_buffer(cmd_buffer, dst_buffer->bo, dst_buffer->offset + dstOffset,
fillSize, data);
}
void radv_CmdCopyBuffer(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,
VkBuffer destBuffer,
uint32_t regionCount,
const VkBufferCopy* pRegions)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_buffer, src_buffer, srcBuffer);
RADV_FROM_HANDLE(radv_buffer, dest_buffer, destBuffer);
bool old_predicating;
/* VK_EXT_conditional_rendering says that copy commands should not be
* affected by conditional rendering.
*/
old_predicating = cmd_buffer->state.predicating;
cmd_buffer->state.predicating = false;
for (unsigned r = 0; r < regionCount; r++) {
uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
uint64_t copy_size = pRegions[r].size;
radv_copy_buffer(cmd_buffer, src_buffer->bo, dest_buffer->bo,
src_offset, dest_offset, copy_size);
}
/* Restore conditional rendering. */
cmd_buffer->state.predicating = old_predicating;
}
void radv_CmdUpdateBuffer(
VkCommandBuffer commandBuffer,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize dataSize,
const void* pData)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_buffer, dst_buffer, dstBuffer);
bool mec = radv_cmd_buffer_uses_mec(cmd_buffer);
uint64_t words = dataSize / 4;
uint64_t va = radv_buffer_get_va(dst_buffer->bo);
va += dstOffset + dst_buffer->offset;
assert(!(dataSize & 3));
assert(!(va & 3));
if (!dataSize)
return;
if (dataSize < RADV_BUFFER_UPDATE_THRESHOLD) {
si_emit_cache_flush(cmd_buffer);
radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, dst_buffer->bo);
radeon_check_space(cmd_buffer->device->ws, cmd_buffer->cs, words + 4);
radeon_emit(cmd_buffer->cs, PKT3(PKT3_WRITE_DATA, 2 + words, 0));
radeon_emit(cmd_buffer->cs, S_370_DST_SEL(mec ?
V_370_MEM : V_370_MEM_GRBM) |
S_370_WR_CONFIRM(1) |
S_370_ENGINE_SEL(V_370_ME));
radeon_emit(cmd_buffer->cs, va);
radeon_emit(cmd_buffer->cs, va >> 32);
radeon_emit_array(cmd_buffer->cs, pData, words);
if (unlikely(cmd_buffer->device->trace_bo))
radv_cmd_buffer_trace_emit(cmd_buffer);
} else {
uint32_t buf_offset;
radv_cmd_buffer_upload_data(cmd_buffer, dataSize, 32, pData, &buf_offset);
radv_copy_buffer(cmd_buffer, cmd_buffer->upload.upload_bo, dst_buffer->bo,
buf_offset, dstOffset + dst_buffer->offset, dataSize);
}
}