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Previously, rbug_*.c would fail to compile with incomplete prototype errors when make was run from the command line on my machine. My IDE always built fine, and still does after this patch (Netbeans 7.1.2). Most of the includes from files in gallium/auxiliary/rbug/* were assuming an rbug/ subdirectory, while the headers are actually in the same directory as the .c files. The build error was also previously a problem for me on Ubuntu 11.10 and Mint 12. Fixes build for the following configuration: ./autogen.sh --enable-debug --enable-texture-float --with-gallium-drivers=r600 --with-dri-drivers=radeon --enable-r600-llvm-compiler Signed-off-by: Brian Paul <brianp@vmware.com> |
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|---|---|---|
| .. | ||
| rbug.h | ||
| rbug_connection.c | ||
| rbug_connection.h | ||
| rbug_context.c | ||
| rbug_context.h | ||
| rbug_core.c | ||
| rbug_core.h | ||
| rbug_demarshal.c | ||
| rbug_internal.h | ||
| rbug_proto.h | ||
| rbug_shader.c | ||
| rbug_shader.h | ||
| rbug_texture.c | ||
| rbug_texture.h | ||
| README | ||
GALLIUM REMOTE DEBUGGING COMMON CODE = About = This directory contains the common code for the Gallium 3D remote debugging driver and clients. The code is two parts the connection managment code and the (de)marsheller. The code currently uses tcp and ip4v for connections. Information about driver integration can be found in: src/gallium/drivers/rbug/README for information about applications look in: progs/rbug/README for a GUI see: http://cgit.freedesktop.org/mesa/rbug-gui -- Jakob Bornecrantz <jakob@vmware.com>