mesa/src/gallium
Kenneth Graunke 43e3747eea iris: Extend the cache tracker to handle L3 flushes and invalidates
Most clients are L3-coherent these days.  However, there are some
notable exceptions, such as push constants, stream output, and command
streamer memory reads and writes.

With the advent of the tile cache, flushing the render or depth caches
alone are no longer sufficient for memory to become globally-observable.
For those, we need to flush the tile cache as well.  However, we'd like
to avoid that for L3-coherent clients, as it shouldn't be necessary,
and is expensive.

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15275>
2022-04-13 09:07:35 +00:00
..
auxiliary aux/trace: clean up some zink+lavapipe tracing awfulness 2022-04-13 00:14:57 +00:00
drivers iris: Extend the cache tracker to handle L3 flushes and invalidates 2022-04-13 09:07:35 +00:00
frontends kopper: print better error message if loader not detected 2022-04-12 21:34:30 +00:00
include gallium: Learn about kopper 2022-04-07 00:17:40 +00:00
targets zink: it's kopperin' time 2022-04-07 00:17:40 +00:00
tests gallium: add take_ownership into set_sampler_views to skip reference counting 2021-08-20 15:04:20 +00:00
tools gallium/tools: improve handling of pointer arrays 2021-06-21 18:33:41 +00:00
winsys virgl: Disable nir_op_ffloor to avoid sending DFLR to virglrenderer. 2022-04-08 17:17:16 +00:00
meson.build gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
README.portability

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.