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Allow the sequence operator to be a constant expression in GLSL ES versions prior to GLSL ES 3.0 Fixes the following piglit test: /all/spec/glsl-es-1.0/compiler/array-sized-by-sequence-in-parenthesis.vert This is similar to the logic from process_initializer() which performs the same check for constant variable initialization with sequence operators. v2: Fixed regression pointed out by Eduardo Lima Mitev Signed-off-by: Lars Hamre <chemecse@gmail.com> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> |
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| glsl | ||
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| .gitignore | ||
| Android.gen.mk | ||
| Android.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.am | ||
| Makefile.sources | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| shader_enums.c | ||
| shader_enums.h | ||