mesa/src/gallium
Dave Airlie 42ebe3dfd9 mesa/st: add support for EXT_texture_swizzle.
This passes on r300g, the only bit I'm not really sure about is the handling
of the sampler_view in st_atom_texture.c, I unreference it there if the swizzle
value changes and I also have to create a new set of functions to create a new
one since the u_sampler.c ones don't handle swizzle so much.

adds r300g + softpipe enables, I think other drivers could pass easily enough.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-05 16:53:43 +10:00
..
auxiliary util: Remove unnecessary header. 2010-06-03 17:30:55 -07:00
docs Merge branch 'gallium-newclear' 2010-06-03 17:46:14 +02:00
drivers mesa/st: add support for EXT_texture_swizzle. 2010-06-05 16:53:43 +10:00
include mesa/st: add support for EXT_texture_swizzle. 2010-06-05 16:53:43 +10:00
state_trackers st/egl: Fix compiler warnings. 2010-06-04 12:56:06 +08:00
targets gallium: Don't depend directly on staging dir in Xorg template makefile 2010-06-01 10:30:27 +01:00
tests python/retrace: Interpret resource_copy_region. 2010-05-30 10:30:01 +01:00
winsys i915g: Rename winsys c file. 2010-06-04 16:19:08 -07:00
Makefile gallium: Improve recursive makefiles 2009-02-20 11:25:55 +00:00
Makefile.template llvmpipe: add initial autoconf support. 2010-04-24 18:55:50 +10:00
README.portability gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h 2008-08-24 17:48:55 -06:00
SConscript st/vega: Use SConscript for Windows build. 2010-05-31 13:28:01 +08:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Don't use the 'inline' keyword, use the INLINE macro in p_compiler.h instead.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.