mesa/src
Eric Anholt 42ce13195b i965/vs: Add constant propagation to a few opcodes.
This differs from the FS in that we track constants in each
destination channel, and we we have to look at all the swizzled source
channels.  Also, the instruction stream walk is done in an O(n) manner
instead of O(n^2).

Across shader-db, this reduces 8.0% of the instructions from 60.0% of
the vertex shaders, leaving us now behind the old backend by 11.1%
overall.
2011-09-08 21:40:39 -07:00
..
egl egl_dri2: add support for RGBA_8888 android native buffer 2011-09-09 12:06:17 +08:00
gallium st/dri: add support for __DRI_IMAGE_FORMAT_ABGR8888 2011-09-09 12:06:17 +08:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Don't do structure splitting until link time. 2011-09-08 20:20:49 -07:00
glu glu: Avoid defining conflicting DEBUG NDEBUG macros. 2011-08-30 09:42:01 +01:00
glx Enable GLX_EXT_texture_from_pixmap in software. 2011-09-06 15:03:00 -07:00
mapi Define INLINE macro in terms of inline. 2011-09-08 09:17:42 +01:00
mesa i965/vs: Add constant propagation to a few opcodes. 2011-09-08 21:40:39 -07:00
Makefile
SConscript Squashed commit of the following: 2011-07-14 17:35:05 +01:00