mesa/src/panfrost
Jason Ekstrand 42aca84704 panvk: Add a buffer to each descriptor set
Later in the series, we will map descriptor sets to driver-internal
buffers bound as UBOs. These buffers will contain various internal data,
like buffer and texture sizes. Resource access will be lowered to pull
from this UBO in the shader. To prepare, create a backing buffer when
creating descriptor set and emit a UBO record so we can bind it.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:15 +00:00
..
bifrost pan/bi: Ensure the end NOP isn't eliminated 2022-05-11 21:57:13 +00:00
ci panvk: Advertise support for logicOp 2022-05-11 14:47:33 +00:00
drm-shim panfrost: Advertise all textures in drm-shim 2022-04-26 17:47:49 +00:00
ds pps: allow drivers to report timestamps in their own time domain 2021-11-22 11:52:46 +00:00
include panfrost: Centralize our model list 2022-01-28 17:47:46 +00:00
lib nir/lower_blend: Stop passing the whole options object around 2022-05-11 14:47:33 +00:00
midgard pan/mdg: Fix multiple spilt writes in the same bundle 2022-05-10 13:16:50 +00:00
perf panfrost: Get performance counters from table 2022-01-28 17:47:46 +00:00
shared lima,panfrost: Use row stride for tiling routines 2022-05-03 14:20:15 +00:00
util midgard: Handle FB fetch from non-vec4 output variables. 2022-05-11 14:47:33 +00:00
vulkan panvk: Add a buffer to each descriptor set 2022-05-12 10:53:15 +00:00
meson.build panfrost: drm-shim support 2021-08-17 22:06:17 +00:00