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RADV doesn't try to keep anything 16 or 32 byte aligned. RADV also seems
to create better code for some reason.
fossil-db (Sienna Cichlid):
Totals from 37693 (30.93% of 121873) affected shaders:
SGPRs: 1762792 -> 1785504 (+1.29%); split: -1.01%, +2.30%
VGPRs: 1761032 -> 1760808 (-0.01%); split: -0.09%, +0.07%
SpillSGPRs: 55793 -> 56011 (+0.39%); split: -3.49%, +3.88%
SpillVGPRs: 16766 -> 16387 (-2.26%); split: -3.99%, +1.73%
CodeSize: 82902228 -> 82781608 (-0.15%); split: -0.29%, +0.14%
Scratch: 3024896 -> 2987008 (-1.25%); split: -3.08%, +1.83%
MaxWaves: 919794 -> 920302 (+0.06%); split: +0.09%, -0.03%
shader-db (Sienna Cichlid):
Totals from affected shaders:
SGPRS: 3976 -> 3976 (0.00 %)
VGPRS: 3392 -> 3392 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 178792 -> 178980 (0.11 %) bytes
Max Waves: 1389 -> 1389 (0.00 %)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4715
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10543>
(cherry picked from commit
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| meson.build | ||
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| README.rst | ||
| REVIEWERS | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.