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This is a modified version of a commit originally in !7698. This version add the changes to brw_fs_copy_propagation. If the address passed to fs_visitor::swizzle_nir_scratch_addr is a constant, that function will generate SHL with two constant sources. DG2 uses a different path to generate those addresses, so the constant folding can't occur there yet. That will be addressed in the next commit. What follows is the commit change history from that older MR. v2: Previously this commit was after `intel/fs: Combine constants for integer instructions too`. However, this commit can create invalid instructions that are only cleaned up by `intel/fs: Combine constants for integer instructions too`. That would potentially affect the shader-db results of each commit, but I did not collect new data for the reordering. v3: Fix masking for W/UW and for Q/UQ types. Add an assertion for !saturate. Both suggested by Ken. Also add an assertion that B/UB types don't matically come back. v4: Fix sources count. See also |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.