mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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There's no users in-tree that use it. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
201 lines
4.4 KiB
Makefile
201 lines
4.4 KiB
Makefile
# Copyright © 2012 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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if HAVE_SHARED_GLAPI
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SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
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endif
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SUBDIRS =
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EXTRA_DIST = SConscript
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if HAVE_XF86VIDMODE
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EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
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endif
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AM_CFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_srcdir)/include/GL/internal \
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-I$(top_srcdir)/src \
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-I$(top_srcdir)/src/loader \
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-I$(top_builddir)/src/mapi \
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-I$(top_srcdir)/src/mapi \
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-I$(top_builddir)/src/mapi/glapi \
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-I$(top_srcdir)/src/mapi/glapi \
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$(VISIBILITY_CFLAGS) \
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$(EXTRA_DEFINES_XF86VIDMODE) \
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-D_REENTRANT \
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-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
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$(DEFINES) \
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$(LIBDRM_CFLAGS) \
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$(DRI2PROTO_CFLAGS) \
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$(GLPROTO_CFLAGS) \
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$(X11_INCLUDES)
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lib_LTLIBRARIES = lib@GL_LIB@.la
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noinst_LTLIBRARIES = libglx.la
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libglx_la_SOURCES = \
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clientattrib.c \
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clientinfo.c \
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compsize.c \
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create_context.c \
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eval.c \
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glxclient.h \
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glxcmds.c \
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glxconfig.c \
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glxconfig.h \
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glxcurrent.c \
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glx_error.c \
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glx_error.h \
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glxext.c \
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glxextensions.c \
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glxextensions.h \
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glxhash.c \
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glxhash.h \
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glx_pbuffer.c \
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glx_query.c \
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indirect.c \
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indirect_glx.c \
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indirect_init.c \
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indirect_init.h \
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indirect_size.c \
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indirect_texture_compression.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_array.h \
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indirect_vertex_array_priv.h \
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indirect_vertex_program.c \
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indirect_window_pos.c \
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packrender.h \
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packsingle.h \
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pixel.c \
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pixelstore.c \
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query_renderer.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c
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libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
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if HAVE_DRISW
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libglx_la_SOURCES += \
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drisw_glx.c \
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drisw_priv.h
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endif
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if HAVE_DRICOMMON
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libglx_la_SOURCES += \
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dri_common.c \
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dri_common.h \
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dri_common_query_renderer.c \
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dri_common_interop.c \
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xfont.c
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endif
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if HAVE_DRI2
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libglx_la_SOURCES += \
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dri2.c \
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dri2_glx.c \
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dri2.h \
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dri2_priv.h \
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dri_glx.c \
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dri_sarea.h \
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XF86dri.c \
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xf86dri.h \
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xf86dristr.h
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endif
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if HAVE_DRI3
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libglx_la_SOURCES += \
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dri3_glx.c \
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dri3_priv.h
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libglx_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la
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endif
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if HAVE_APPLEDRI
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libglx_la_SOURCES += \
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applegl_glx.c
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SUBDIRS += apple
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libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
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endif
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if HAVE_WINDOWSDRI
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libglx_la_SOURCES += \
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driwindows_glx.c
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SUBDIRS += windows
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libglx_la_LIBADD += \
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$(builddir)/windows/libwindowsdri.la \
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$(builddir)/windows/libwindowsglx.la
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endif
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if USE_LIBGLVND
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AM_CFLAGS += \
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-DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
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$(GLVND_CFLAGS)
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libglx_la_SOURCES += \
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g_glxglvnddispatchfuncs.c \
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g_glxglvnddispatchindices.h \
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glxglvnd.c \
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glxglvnd.h \
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glxglvnddispatchfuncs.h
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GL_LIB_VERSION=0
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else
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AM_CFLAGS += \
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-DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
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GL_LIB_VERSION=1:2
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endif
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# Push the libdrm furhter up, as due to libtool bug we might end up relinking
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# against the system one.
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GL_LIBS = \
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$(LIBDRM_LIBS) \
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libglx.la \
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$(top_builddir)/src/mapi/glapi/libglapi.la \
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$(SHARED_GLAPI_LIB) \
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$(GL_LIB_DEPS)
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GL_LDFLAGS = \
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-no-undefined \
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-version-number $(GL_LIB_VERSION) \
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$(BSYMBOLIC) \
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$(GC_SECTIONS) \
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$(LD_NO_UNDEFINED)
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lib@GL_LIB@_la_SOURCES =
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lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
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lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
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if HAVE_WINDOWSDRI
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lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
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endif
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SUBDIRS += . tests
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include $(top_srcdir)/install-lib-links.mk
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