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This adds a bit of metadata to schedule_node that will be used to compare available nodes in the scheduling heuristic code based on which of them unblocks the earliest successor exit node. Note that assigning exit nodes wouldn't be necessary in a bottom-up scheduler because we could achieve the same effect by scheduling the exit nodes themselves appropriately. No shader-db changes. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
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| gallium | ||
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| getopt | ||
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| intel | ||
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| mapi | ||
| mesa | ||
| util | ||
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