mesa/src/mapi/glapi/gen/ARB_viewport_array.xml
Ian Romanick f507d33d4f glapi: Remove all offset tags from the XML
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*offset="[^"]*">/>/' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:31 -07:00

79 lines
2.8 KiB
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_viewport_array" number="100">
<enum name="MAX_VIEWPORTS" value="0x825B"/>
<enum name="VIEWPORT_SUBPIXEL_BITS" value="0x825C"/>
<enum name="VIEWPORT_BOUNDS_RANGE" value="0x825D"/>
<enum name="LAYER_PROVOKING_VERTEX" value="0x825E"/>
<enum name="VIEWPORT_INDEX_PROVOKING_VERTEX" value="0x825F"/>
<enum name="SCISSOR_BOX" value="0x0C10"/>
<enum name="VIEWPORT" value="0x0BA2"/>
<enum name="DEPTH_RANGE" value="0x0B70"/>
<enum name="SCISSOR_TEST" value="0x0C11"/>
<enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/>
<enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/>
<enum name="PROVOKING_VERTEX" value="0x8E4F"/>
<enum name="UNDEFINED_VERTEX" value="0x8260"/>
<function name="ViewportArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="ViewportIndexedf">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
<param name="h" type="GLfloat"/>
</function>
<function name="ViewportIndexedfv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="ScissorArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const int *"/>
</function>
<function name="ScissorIndexed">
<param name="index" type="GLuint"/>
<param name="left" type="GLint"/>
<param name="bottom" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="ScissorIndexedv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="DepthRangeArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLclampd *"/>
</function>
<function name="DepthRangeIndexed">
<param name="index" type="GLuint"/>
<param name="n" type="GLclampd"/>
<param name="f" type="GLclampd"/>
</function>
<function name="GetFloati_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLfloat *"/>
</function>
<function name="GetDoublei_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLdouble *"/>
</function>
</category>
</OpenGLAPI>