mesa/src
Brian 40133487db disable ctx->Driver.NewProgram() call in _mesa_new_program()
This was causing infinite recursive calls w/ software drivers.
All vertex/fragment shaders should be allocated by calling
ctx->Driver.NewProgram(), not by calling _mesa_new_program().
2007-10-29 10:01:15 -06:00
..
egl add support for LDFLAGS env var 2007-09-28 18:42:21 -06:00
glu add support for LDFLAGS env var 2007-09-28 18:42:21 -06:00
glut add support for LDFLAGS env var 2007-09-28 18:42:21 -06:00
glw add support for LDFLAGS env var 2007-09-28 18:42:21 -06:00
glx Pull workaround for unset GLX_DRAWABLE_TYPE back in. 2007-10-17 15:06:11 -04:00
mesa disable ctx->Driver.NewProgram() call in _mesa_new_program() 2007-10-29 10:01:15 -06:00
descrip.mms Committing in . 2003-06-17 07:20:22 +00:00
Makefile Tweak the shell scripting for descending into and building subdirs. 2007-05-09 16:23:11 -06:00