mesa/src/egl/main/SConscript
Chia-I Wu a8b6b6555c scons: Updates for targets/egl-static.
Update SConscripts to re-enable or add support for EGL on windows and
x11 platforms respectively.  targets/egl-gdi is replaced by
targets/egl-static, where "-static" means pipe drivers and state
trackers are linked to statically by egl_gallium, and egl_gallium is a
built-in driver of libEGL.  There is no more egl_gallium.dll on Windows.
2011-01-12 17:40:01 +08:00

56 lines
1 KiB
Python

#######################################################################
# SConscript for EGL
Import('*')
env = env.Clone()
env.Append(CPPDEFINES = [
'_EGL_BUILT_IN_DRIVER_GALLIUM',
'_EGL_DRIVER_SEARCH_DIR=\\"\\"',
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
'_EGL_OS_WINDOWS',
'_EGL_GET_CORE_ADDRESSES',
'KHRONOS_DLL_EXPORTS',
])
else:
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
'_EGL_OS_UNIX',
])
env.Append(CPPPATH = [
'#/include',
])
egl_sources = [
'eglapi.c',
'eglarray.c',
'eglconfig.c',
'eglcontext.c',
'eglcurrent.c',
'egldisplay.c',
'egldriver.c',
'eglfallbacks.c',
'eglglobals.c',
'eglimage.c',
'egllog.c',
'eglmisc.c',
'eglmode.c',
'eglscreen.c',
'eglstring.c',
'eglsurface.c',
'eglsync.c',
]
egl = env.ConvenienceLibrary(
target = 'egl',
source = egl_sources,
)
Export('egl')